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Dr Thod - Research and Analysis of Games and Algorithms

Research and statistical analysis can be fun. This is a place to share my latest findings but also allow a glimpse behind the scenes how the results where discovered.
  • Sample Page

Dr Thod - Research and Analysis of Games and Algorithms

Research and statistical analysis can be fun. This is a place to share my latest findings but also allow a glimpse behind the scenes how the results where discovered.
  • Sample Page

Protected: Calculating MU – Part 5 – how can larger fields yield less MU then smaller ones

  • by admin
  • October 12, 2019October 12, 2019

There is no excerpt because this is a protected post.

Protected: Calculating MU – Part 4 – finding the minimal S2 cell size for MU density data

  • by admin
  • October 12, 2019October 12, 2019

There is no excerpt because this is a protected post.

Protected: Calculating MU – Part 3 – the model breaks down

  • by admin
  • October 12, 2019October 12, 2019

There is no excerpt because this is a protected post.

Protected: Calculating MU – Part 2 – rounding

  • by admin
  • October 12, 2019October 12, 2019

There is no excerpt because this is a protected post.

Protected: Calculating MU – Part 1 – density x area

  • by admin
  • October 12, 2019October 12, 2019

There is no excerpt because this is a protected post.

Finding the MU density of a field using the intel map

  • by admin
  • October 7, 2019October 7, 2019

I’m not aware of any simple tool to calculate easily the MU density from a field. I was therefore forced to streamline my own work… Read More »Finding the MU density of a field using the intel map

Operation 47debb3 – MU density

  • by admin
  • October 6, 2019October 6, 2019

How does Niantic calculate MU captured by fields? This is a question many players seem to ask. I did try to google answers – but… Read More »Operation 47debb3 – MU density

Tracking Avenir – an Overview of Wave 2

  • by admin
  • September 21, 2019September 23, 2019

Last update: after Jump 14 – 23/09 17:00 UTC 22/09 9:50 UTC Updated my distance formula to haversine formula. Distances should now be correct even… Read More »Tracking Avenir – an Overview of Wave 2

Tracking Avenir – on Overview of Wave 1

  • by admin
  • September 21, 2019September 23, 2019

Last update: After jump 28 – 23/09 17:00 UTC Update 22/09 10:43 UTC – I backtracked data from Ingress Updates (English) TG and was able… Read More »Tracking Avenir – on Overview of Wave 1

What is the optimal portal level to key hack

  • by admin
  • August 27, 2019August 27, 2019

In mid June I presented a small study investigating the effect of glyph hacks and especially the speed bonus on the chance to get a… Read More »What is the optimal portal level to key hack

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